Horizon: Forbidden West details his combat: more weapons and new skills to explore with Aloy

Horizon Forbidden West is an upcoming action game developed by Games Guerrilla and distributed by Sony Interactive Entertainment exclusively for PlayStation 4 and PlayStation 5 is the sequel to Horizon Zero Dawn (2017), and is played in an open post-apocalyptic world with a Perspective in third person. Players control the Aloy protagonist, a machine jacket, while traveling to a West California devastated by massive storms and mortal machines. It was announced at the PlayStation 5 disclosure event in June 2020. Its launch is scheduled for February 18, 2022.

Horizon: Forbidden West has fallen in love with a good part of the public from his first trailer, where we meet with the protagonist in a world, apparently, much more alive . And, with a premiere premiere, PlayStation wants to put on long teeth with some of the mechanics we will find in the game. In short, a wide range of possibilities that will adapt to the tastes of each player , whether they prefer exploration as if they are frequently entered into battles.

ALOY will be able to jump between walls as detailed by the company through your blog, Horizon: Forbidden West will allow us to experience new skills with Aloy that will improve the dynamics of battles and immersion in exploration. Being in this last aspect, the protagonist will be able to scale certain sectors of the map and, therefore, to cross obstacles in different ways with the new capacity of jump between walls .

The first trailer of the game had part of the aquatic world However, this is eclipsed slightly with one of the most commented aspects of its presentation: the possibility of explore under water . A mechanical as challenging at a technical level that, according to its director, took several years to develop technology. Something that will not only be added to the game as a new graphic particularity, but also drops everything the aquatic world that will enclose the title.

Horizon 2 Forbidden West PlayStation 5 Gameplay Live Reactions

A mechanics that will be added to different elements of the environment, such as areas where anchoring and jumping, to further develop the possibilities of exploration in the world of Horizon: Forbidden West. Although, as expected, this curiosity will be hampered by classic and novel enemies that will not only become hostile against us, but also will chase us in a group .

What leads us to the news related to weapons: an arsenal even bigger that will combine offensive tools and views in Horizon: Zero Dawn with new proposals for dynamize the development of a combat . In the words of Dennis Zopfi, head of combat design in guerrilla, one of the objectives that influenced all decisions regarding the combat was the choice of the player , and we have applied this to everything: Body to Body Weapons , costumes, skills and other new mechanics .

One of the objectives that influenced all the decisions of the combat was the choice of the player Dennis Zopfi, Guerrilla which leads us to an unprecedented concept in the franchise: The work bank , a place that, emulating Its usefulness in other games will allow users to improve their weapons and equipment, so it serves as a nucleus in which to customize our perfect hunter. However, Aloy will not only depend on the manufactured weapons, but, together with the aforementioned novelties, a fully redesigned skill tree is also added.

We have searched for ways that the player alternates between the body-to-body combat and the Range Dennis Zopfi, Guerrillas since, after all, Aloy is not a character who uses brute force, so we ve searched Ways that the player will go forward and back between the body-to-body combat and the range . An idea that has resulted in value arises , a mechanics with 12 variables that strengthen different aspects of the gameplay and that, therefore, unlock new skills for the protagonist.

All this adds to different ways to enjoy the game with useful tools for the explorers and up to new mounts with which to face enemies that combine their forces with the machines. In short, a series of news that extend everything seen in Horizon: Zero Dawn through the most entertaining aspects of his adventure, which opens the door that players experience with combinations of skills and weapons that will give a lot of game At the next peripecia of Aloy.

So I only have to wait until February 18 To be able to try all the unpublished functionalities of Horizon: Forbidden West, since, after a first look in detail to Aloy, I was able to know a little more about The world that surrounds it . A title that will reach PS4 and PS5, with an update between free generations and some graphic differences in the performance of each platform.

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